viernes, 13 de julio de 2018

Building one million cars in one year. The Tesla Reloaded challenge game.




It is a fascinating story indeed. Recently Tesla released the information about being able to build 7,000 cars (EVs, Electric Vehicles) in seven days. Few hours later, Ford roasted Tesla, telling them they used to build 7,000 cars in 4 hours. ( yes, you hear it well, four hours!)

Back in 2016, Tesla made histoy along with thousands of headlines, when get almost 500,000 reservations for their M3 without even launch it.

Tesla was facing the most desirable of the escenearios for any Enterprise, get the purchase orders to keep busy in the business for the next several years.

Tesla is a real magnet to attract the attention of thousands of people and to move them from value prospects to real customers.

So the challenge was set up, try to build 500, 000 cars in two years for a company which has been able to design, build and sale just 100,000 Evs in their entire history.

Tesla will therefore shift from being seen as a niche production company to the mass market.

Our vehicular software división was very interested in the historical challenge, henceforth we created a gaming división called Tesla Reloaded in order to develop a new highly engaging game to help Tesla to build one million cars in one year, while keeping their customers and followers interested in the entire process through our platform game.

Tesla Reloaded first of all, created the required script to support the game.

The script basically tells the new generations and reminds the old generations, the epic and legendary transformation of USA during the world war two, where fueled by the forces of the adversity, the nation was transformed rapidly from a country of farmers to a super efficient industrial machine. The backbone of the script is the story of the amazing aircraft building up during the WWII, specifically the fast development and construction of the super flying fortress.

Basically, Tesla Reloaded was telling the auidence that type of challenge already had have hapen in the past, and therefore they were in a very good shape since they were basically standing up on giant´s shoulders.

Of course the script reminds the audience about the Ford model T, the first mass production car in the history of mankind, with an astonishing record of almost fifteen millions model T built.

So in the first stage of the game, you travel in the time and go back to the Ford Model T factory and help them to assemble the car to get the required introduction for the challenge ahead.

Once you sucsesfully pass the first stage at the Ford model T factory, the user already have the flavor about to how to build a mass production car with limited resources in the old fashion times.

In the second stage of the game, comes the engagement. The Tesla Reloaded platform aims to create a sophisticated community to generate a kind of super human intelligence for the problem/solving process. Henceforth, in the game´s second stage, the users create teams to compete with the first challenge, which is to adapt the model T mass production plant in light of the current technology to check and evaluate the new resourses available and their value.

In the game´s third stage, we introduce a key factor in the civilization technological evolution: competition.

In this stage the teams learn to face the Germans and japaneses competitors.

The first three stages can give you a good idea about the game backbone.

We cannot at this phase describe the other stages, since we are developing the game´s algorithm based in the complete script and the ( protection of) intelectual property is our bigest asset in this moment.

But we can tell you, that we came up with some novelties while developing the game´s code and we expect to create a real brainstorm of novelties once we reach the critical mass of sophisticated users enjoying our game platform!.




















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