It is a fascinating story indeed. Recently Tesla released
the information about being able to build 7,000 cars (EVs, Electric Vehicles)
in seven days. Few hours later, Ford roasted Tesla, telling them they used to build
7,000 cars in 4 hours. ( yes, you hear it well, four hours!)
Back in 2016, Tesla made histoy along with thousands of
headlines, when get almost 500,000 reservations for their M3 without even
launch it.
Tesla was facing the most desirable of the escenearios for
any Enterprise, get the purchase orders to keep busy in the business for the
next several years.
Tesla is a real magnet to attract the attention of thousands
of people and to move them from value prospects to real customers.
So the challenge was set up, try to build 500, 000 cars in
two years for a company which has been able to design, build and sale just
100,000 Evs in their entire history.
Tesla will therefore shift from being seen as a niche
production company to the mass market.
Our vehicular software división was very interested in the
historical challenge, henceforth we created a gaming división called Tesla
Reloaded in order to develop a new highly engaging game to help Tesla to build
one million cars in one year, while keeping their customers and followers
interested in the entire process through our platform game.
Tesla Reloaded first of all, created the required script to
support the game.
The script basically tells the new generations and reminds
the old generations, the epic and legendary transformation of USA during the
world war two, where fueled by the forces of the adversity, the nation was
transformed rapidly from a country of farmers to a super efficient industrial
machine. The backbone of the script is the story of the amazing aircraft
building up during the WWII, specifically the fast development and construction
of the super flying fortress.
Basically, Tesla Reloaded was telling the auidence that type
of challenge already had have hapen in the past, and therefore they were in a
very good shape since they were basically standing up on giant´s shoulders.
Of course the script reminds the audience about the Ford
model T, the first mass production car in the history of mankind, with an astonishing record of almost fifteen millions model T built.
So in the first stage of the game, you travel in the time and go
back to the Ford Model T factory and help them to assemble the car to get the
required introduction for the challenge ahead.
Once you sucsesfully pass the first stage at the Ford model
T factory, the user already have the flavor about to how to build a mass
production car with limited resources in the old fashion times.
In the second stage of the game, comes the engagement. The
Tesla Reloaded platform aims to create a sophisticated community to generate a
kind of super human intelligence for the problem/solving process. Henceforth,
in the game´s second stage, the users create teams to compete with the first
challenge, which is to adapt the model T mass production plant in light of the
current technology to check and evaluate the new resourses available and their
value.
In the game´s third stage, we introduce a key factor in the
civilization technological evolution: competition.
In this stage the teams learn to face the Germans and
japaneses competitors.
The first three stages can give you a good idea about the
game backbone.
We cannot at this phase describe the other stages, since we
are developing the game´s algorithm based in the complete script and the (
protection of) intelectual property is our bigest asset in this moment.
But we can tell you, that we came up with some novelties
while developing the game´s code and we expect to create a real brainstorm of
novelties once we reach the critical mass of sophisticated users enjoying our
game platform!.

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